A template function in C++ is a way to write a single function that works with multiple data types, avoiding code duplication.
A template allows you to define a function once and use it with different data types (like int, double, char).
It uses the keyword template followed by a type parameter inside angle brackets (<>).
In C++, the placeholder inside a template is the type parameter that represents a generic type.
It’s declared inside angle brackets (<>) after the keyword template.
A bit is the smallest unit of data in computing.
It can only have two possible values:
- 0 (off/false)
- 1 (on/true)
1 byte = 8 bits
This means a byte can represent 256 different values (from 0 to 255).
template <typename T>
int size_in_bit(T a) {
return sizeof(a) * 8;
}
- template <typename T>
Declares a template with a placeholder type T. This allows the function to accept any data type (int, double, char, etc.).
- sizeof(a)
Returns the size of the variable a in bytes.
- * 8
Since 1 byte = 8 bits, multiplying by 8 converts the size into bits.
- Return type int
The function returns the number of bits as an integer.
int: 32 bits
double: 64 bits
char: 8 bits
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